The Dark Quarter

ā§Ē.⧍
ā§§ā§Ļ āϟāĻž āĻĒā§°ā§āϝāĻžāϞ⧋āϚāύāĻž
ā§§Â āĻšāĻžāϜāĻžā§°+
āĻĄāĻžāωāύāĻ˛â€™āĻĄ
āϏāĻŽāϞ⧰ āĻŽā§‚āĻ˛ā§āϝāĻžāĻ‚āĻ•āύ
ā§§ā§­+ā§° āĻĒā§āϰāĻžāĻĒā§āϤāĻŦāϝāĻŧāĻ¸ā§āϕ⧰ āĻŦāĻžāĻŦ⧇
āĻ¸ā§āĻ•ā§ā§°ā§€āύāĻļā§āĻŦāϟ⧰ āĻĒā§āϰāϤāĻŋāĻšā§āĻ›āĻŦāĻŋ
āĻ¸ā§āĻ•ā§ā§°ā§€āύāĻļā§āĻŦāϟ⧰ āĻĒā§āϰāϤāĻŋāĻšā§āĻ›āĻŦāĻŋ
āĻ¸ā§āĻ•ā§ā§°ā§€āύāĻļā§āĻŦāϟ⧰ āĻĒā§āϰāϤāĻŋāĻšā§āĻ›āĻŦāĻŋ
āĻ¸ā§āĻ•ā§ā§°ā§€āύāĻļā§āĻŦāϟ⧰ āĻĒā§āϰāϤāĻŋāĻšā§āĻ›āĻŦāĻŋ
āĻ¸ā§āĻ•ā§ā§°ā§€āύāĻļā§āĻŦāϟ⧰ āĻĒā§āϰāϤāĻŋāĻšā§āĻ›āĻŦāĻŋ
āĻ¸ā§āĻ•ā§ā§°ā§€āύāĻļā§āĻŦāϟ⧰ āĻĒā§āϰāϤāĻŋāĻšā§āĻ›āĻŦāĻŋ
āĻ¸ā§āĻ•ā§ā§°ā§€āύāĻļā§āĻŦāϟ⧰ āĻĒā§āϰāϤāĻŋāĻšā§āĻ›āĻŦāĻŋ
āĻ¸ā§āĻ•ā§ā§°ā§€āύāĻļā§āĻŦāϟ⧰ āĻĒā§āϰāϤāĻŋāĻšā§āĻ›āĻŦāĻŋ
āĻ¸ā§āĻ•ā§ā§°ā§€āύāĻļā§āĻŦāϟ⧰ āĻĒā§āϰāϤāĻŋāĻšā§āĻ›āĻŦāĻŋ
āĻ¸ā§āĻ•ā§ā§°ā§€āύāĻļā§āĻŦāϟ⧰ āĻĒā§āϰāϤāĻŋāĻšā§āĻ›āĻŦāĻŋ
āĻ¸ā§āĻ•ā§ā§°ā§€āύāĻļā§āĻŦāϟ⧰ āĻĒā§āϰāϤāĻŋāĻšā§āĻ›āĻŦāĻŋ
āĻ¸ā§āĻ•ā§ā§°ā§€āύāĻļā§āĻŦāϟ⧰ āĻĒā§āϰāϤāĻŋāĻšā§āĻ›āĻŦāĻŋ

āĻāχ āĻ—ā§‡â€™āĻŽāĻŸā§‹ā§° āĻŦāĻŋāĻˇā§Ÿā§‡

This application is a digital companion for The Dark Quarter board game from Lucky Duck Games.

The Dark Quarter is a cooperative digital hybrid adventure game that tells a rich, dynamic story through a multi-scenario campaign. Players are invited to make critical decisions that will not only affect their characters but also change the course of the narrative itself. Characters are not simply avatars, easily replaceable from one scenario to the next; instead, they are woven into the very fabric of the story. Their destiny and the destiny of New Orleans are inextricably linked.

The game is a digital hybrid, mixing physical components with the app. Players move their miniatures around the map, roll dice to perform tests, and scan QR codes printed on cards to use items. The app guides the use of physical components, provides narration, and describes the results of the players’ actions.
āφāĻĒāĻĄā§‡â€™āϟ āϕ⧰āĻž āϤāĻžā§°āĻŋāĻ–
⧍⧧-ā§§ā§Ļ-⧍ā§Ļ⧍ā§Ģ

āĻĄā§‡āϟāĻž āϏ⧁⧰āĻ•ā§āώāĻž

āĻŦāĻŋāĻ•āĻžāĻļāĻ•ā§°ā§āϤāĻžāϏāĻ•āϞ⧇ āφāĻĒā§‹āύāĻžā§° āĻĄā§‡āϟāĻž āϕ⧇āύ⧇āĻ•ā§ˆ āϏāĻ‚āĻ—ā§ā§°āĻš āφ⧰⧁ āĻļā§āĻŦā§‡ā§ŸāĻžā§° āϕ⧰⧇ āĻ¸ā§‡ā§ŸāĻž āĻŦ⧁āϜāĻŋ āĻĒā§‹ā§ąāĻžā§° āϜ⧰āĻŋ⧟āϤ⧇ āϏ⧁⧰āĻ•ā§āώāĻž āφ⧰āĻŽā§āĻ­ āĻšā§ŸāĨ¤ āĻĄā§‡āϟāĻžā§° āĻ—ā§‹āĻĒāĻ¨ā§€ā§ŸāϤāĻž āφ⧰⧁ āϏ⧁⧰āĻ•ā§āώāĻž āĻĒā§ā§°āĻŖāĻžāϞ⧀ āφāĻĒā§‹āύāĻžā§° āĻŦā§āĻ¯ā§ąāĻšāĻžā§°, āĻ…āĻžā§āϚāϞ āφ⧰⧁ āĻŦāϝāĻŧāϏ⧰ āĻ“āĻĒā§°āϤ āĻ­āĻŋāĻ¤ā§āϤāĻŋ āϕ⧰āĻŋ āĻ­āĻŋāĻ¨ā§āύ āĻšâ€™āĻŦ āĻĒāĻžā§°ā§‡āĨ¤ āĻŦāĻŋāĻ•āĻžāĻļāĻ•ā§°ā§āϤāĻžāĻ—ā§°āĻžāĻ•ā§€ā§Ÿā§‡ āĻāχ āϤāĻĨā§āϝāĻ–āĻŋāύāĻŋ āĻĒā§ā§°āĻĻāĻžāύ āϕ⧰āĻŋāϛ⧇ āφ⧰⧁ āϏāĻŽā§Ÿā§° āϞāϗ⧇ āϞāϗ⧇ āĻā§ŸāĻž āφāĻĒāĻĄā§‡â€™āϟ āϕ⧰āĻŋāĻŦ āĻĒāĻžā§°ā§‡āĨ¤
āϤ⧃āĻ¤ā§€ā§Ÿ āĻĒāĻ•ā§āώ⧰ āϏ⧈āϤ⧇ āϕ⧋āύ⧋ āĻĄā§‡āϟāĻž āĻļā§āĻŦ⧇āϝāĻŧāĻžā§° āϕ⧰āĻž āύāĻžāχ
āĻŦāĻŋāĻ•āĻžāĻļāĻ•ā§°ā§āϤāĻžāχ āĻĄā§‡āϟāĻž āĻļā§āĻŦā§‡ā§ŸāĻžā§° āϕ⧰āĻžā§° āĻŦāĻŋāĻˇā§Ÿā§‡ āϕ⧇āύ⧇āĻ•ā§ˆ āĻ˜ā§‹āώāĻŖāĻž āϕ⧰⧇ āϏ⧇āχ āĻŦāĻŋāĻˇā§Ÿā§‡ āĻ…āϧāĻŋāĻ• āϜāĻžāύāĻ•
āĻāχ āĻāĻĒā§â€ŒāĻŸā§‹ā§ąā§‡ āĻāχ āϧ⧰āĻŖā§° āĻĄā§‡āϟāĻž āϏāĻ‚āĻ—ā§ā§°āĻš āϕ⧰āĻŋāĻŦ āĻĒāĻžā§°ā§‡
āĻ…ā§ąāĻ¸ā§āĻĨāĻžāύ āφ⧰⧁ āĻāĻĒā§° āϤāĻĨā§āϝ āφ⧰⧁ āĻ•āĻžā§°ā§āϝāĻĻāĻ•ā§āώāϤāĻž
āĻĄā§‡āϟāĻž āĻŸā§ā§°ā§‡āύāϜāĻŋāϟāϤ āĻāύāĻ•ā§ā§°āĻŋāĻĒā§āϟ āϕ⧰āĻž āĻšā§Ÿ
āĻĄā§‡āϟāĻž āĻŽāϚāĻŋāĻŦ āĻ¨ā§‹ā§ąāĻžā§°āĻŋ

āύāϤ⧁āύ āĻ•āĻŋ āφāϛ⧇

- fix bug: DE label in options - wrap issue